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7 Reasons to Use an Authoring Tool

astridsmith (7)

1. Other word processors do not make the grade

Microsoft Word and Google Docs do not have the capabilities nor do they fit the needs of an online educational publisher. An authoring tool allows them to publish directly on mobile and tablet devices, and the web. Content developers can focus on the core of their business and not on the technology they are using to achieve their tasks. They can also work collaboratively on a project, saving large amounts of time.

2. Publishers save time-to-market by 50%

You immediately see your results. The content production workflows in an authoring tool are designed to be digital-first and print-second. Print first is 564 years old and it is time for a change!

In our platform MyEcontentFactory 8.0, users can author collaboratively in a “Google Doc like” interface that is user-friendly. Authors and designers do not need training as the UX is very intuitive.

3. Save up to 30% of your costs

In a study conducted by Gutenberg Technology, it was concluded that publishers can save up to 30% of costs by using a simultaneous digital and print workflow. Read the study  here.

4. The digital-first workflow allows for print projects

Studies show that the decline of paper will last at least until 2025. MyEcontentFactory 8.0 allows the team to also export for your print needs into a finished InDesign file with 85% accuracy.

5. Create a digital content project from inception

Adding html5, CSS, and JavaScript to the standard EPUB3 in online books and courseware change the way that learners interact with their educational material. An authoring tool empowers authors and teachers to use new engagement tactics with students. The use of learning objects helps to create adaptive and personalized learning.

6. Interoperability: Your Legacy Content Ingested & Exported as XML

The best authoring tools allow for your legacy content to be ingested into the platform through XML ingestion and then exported as an XML file.

7. Reuse Content

An Instruction, digital resource, and an objective make up a learning object. Through meta-tagging, developers and instructional designers can reuse and share their learning objects to create engaging and interactive content and courseware.


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